刘志辉, 石振东, 杨欢, 等. 衍射微透镜阵列用于半导体激光光束匀化 [J]. 红外与激光工程, 2014, 43(7): 2092-2096.. DOI: 10.3788/IRLA20230587
引用本文: 刘志辉, 石振东, 杨欢, 等. 衍射微透镜阵列用于半导体激光光束匀化 [J]. 红外与激光工程, 2014, 43(7): 2092-2096.. DOI: 10.3788/IRLA20230587
刘志辉, 石振东, 杨欢, 等. 衍射微透镜阵列用于半导体激光光束匀化 [J]. 红外与激光工程, 2014, 43(7): 2092-2096.. DOI: 10.3788/IRLA20230587
Citation: 刘志辉, 石振东, 杨欢, 等. 衍射微透镜阵列用于半导体激光光束匀化 [J]. 红外与激光工程, 2014, 43(7): 2092-2096.. DOI: 10.3788/IRLA20230587

双自由曲面光束整形系统的虚拟面迭代设计法

Design method of beam shaping system for double free-form surfaces based on Virtual Surface Iteration method

  • 摘要: 双自由曲面光束整形系统可在不改变光束相位分布的情况下实现光束空间光强分布的按需调控,然而其需要设置虚拟平面来进行双自由曲面面形的求解。研究发现,传统单一虚拟面法在应用于结构紧凑和扩束倍率较大的系统时,存在设计不精准、整形效果差等缺陷,为此,提出了一种基于虚拟面迭代策略的双自由曲面光束整形系统设计方法。基于不同参数的同轴透射式和离轴反射式光束整形系统的数值仿真研究结果,表明该方法可有效规避传统虚拟面法的局限性。以将束腰半径为5 mm的高斯光束整形为半径30 mm的准直平顶光束的透射式双自由曲面光束整形系统为例,虚拟面迭代法所设计的光束整形系统将光强分布均匀性和能量利用率相对于单一虚拟面法而言分别提升了2.93%和8.93%。

     

    Abstract:
      Objective  The double free-form optical beam shaping system can adjust the spatial intensity distribution of the beam without altering its phase distribution. Still, it requires solving for the shape distribution of the double free-form optical surfaces by setting a virtual plane. This study reveals that applying the traditional single virtual surface method to design beam shaping systems with compact structures (short distance between double free-form optical elements) and large beam amplification (the ratio of the cutoff radius of the outgoing beam to the incident beam) ratios have some drawbacks, such as significant errors in solving for the double free-form optical surfaces and reduced shaping effectiveness, which generally includes the energy efficiency of the whole system for the beam and the irradiance uniformity of the beam after shaping.
      Methods  This paper presents a method for designing a free-form optical beam shaping system based on a virtual surface iteration strategy and the concept of misalignment is proposed to evaluate the difference between the obtained second free-form surface and the virtual surface. The first step involves the creation of a virtual plane at the vertex of the second free-form surface and the virtual surface serves as the target surface of the beam exiting from the first free-form surface. Subsequently, all the discrete points on the first free-form surface can be obtained by using the virtual surface and Snell's law, in this case, all discrete points on the second free-form surface can be obtained by using Snell's law given the outgoing beam of the first free-form surface and the target surface of the whole beam shaping system. Finally, an iterative process updates the virtual surface to approximate the true shape of the second free-form surface.
      Results and Discussions   The quantitative analysis examines the influence of the beam amplification ratio β and the axial distance D between the two optical elements on the misalignment between the virtual surface and the actual surface. A negative correlation is observed between β and misalignment, while a positive correlation exists between D and misalignment. Importantly, it is noticeable that with an increase in iterations, the value of misalignment rapidly approaches 0, thereby verifying the effectiveness of the Virtual Surface Iteration method. Two distinct beam shaping systems have been designed: a transmitted double free-form surfaces system and an off-axis two-mirror system. Simulation results demonstrate that both systems achieve over 95% irradiance uniformity (Tab.1) and more than 99% energy efficiency (Tab.1). Furthermore, employing the Single Virtual Surface method relatively enhances irradiance uniformity by 2.93% and energy efficiency by 8.930%.
      Conclusions  This paper presents a design method for the beam shaping system of the double free-form surface based on a virtual surface iteration strategy. The proposed method employs ray tracing to calculate discrete points on the free-form surface. It utilizes the virtual surface iteration strategy to minimize the misalignment between the virtual and real surfaces. This approach ensures that the virtual surface continuously approaches the actual shape of the second free-form surface, thereby enhancing the coupling between the free-form surfaces in the beam shaping system. Additionally, this study analyzes the correlation between misalignment and parameters of the beam shaping systems, concluding that the misalignment is positively associated with both the beam amplification ratio and the compactness of the spatial structure of the system. Subsequently, simulation software is employed to design and simulate a coaxial transmission beam shaping system as well as an off-axis double-mirror beam shaping system. These simulations yield outgoing beams with ideal irradiance uniformity and energy efficiency. Compared to virtual plane methods, our proposed approach significantly improves shaping effects, thus validating its effectiveness in laser processing, medical treatment, optical information processing, and other fields requiring laser beam shaping systems.

     

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