2D tracking algorithm performance testing based on three-dimensional visual platform
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Abstract
Expensive weapons cannot repeat the experiment and affect the performance of detection and tracking algorithms, for this problem we use a virtual platform to simulate real missile flight and simulate different flight status by changing the parameters. It uses conversion between different coordinate systems and rotation mapping technology to solve the problem that detecting two-dimensional tracking algorithm performance in the three-dimensional simulation target. The experimental results show that: the average frame rate of rotation mapping techniques on stable tracking of gravity algorithm or correlation algorithm is 85 frames/s. And the time it takes less than direct mapping technology. The experiments show that the goal that detecting two-dimensional tracking algorithm performance in the three-dimensional simulation target is successfully achieved.
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